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Knowledge Exploitation
Knowledge Exploitation 5BlueBlue (7)
Tribal Sorcery — Rogue

Prowl 3Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

Morningtide (Rare)
Knowledge Is Power
Knowledge Is Power 3WhiteBlue (5)
Enchantment

Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.

Murders at Karlov Manor Commander (Rare)
Knowledge Pool
Knowledge Pool 6 (6)
Artifact

Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library.

Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.

Mirrodin Besieged (Rare)
Knowledge Vault
Knowledge Vault 4 (4)
Artifact

2, Tap: Exile the top card of your library face down.

0: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.

When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Knucklebone Witch
Knucklebone Witch Black (1)
Creature — Goblin Shaman (1/1)

Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.

Lorwyn (Rare)
Kobold Drill Sergeant
Kobold Drill Sergeant 1Red (2)
Creature — Kobold Soldier (1/2)

Other Kobold creatures you control get +0/+1 and have trample.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Kobold Overlord
Kobold Overlord 1Red (2)
Creature — Kobold (1/2)

First strike

Other Kobold creatures you control have first strike.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Kobold Taskmaster
Kobold Taskmaster 1Red (2)
Creature — Kobold (1/2)

Other Kobold creatures you control get +1/+0.

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Time Spiral "Timeshifted" (Special)
Kobold Warcaller
Kobold Warcaller Red (1)
Creature — — Kobold (1/1)

Tap: Choose a creature card in your hand. It perpetually gains haste.

Alchemy Horizons: Baldur's Gate (Common)
Kobolds of Kher Keep
Kobolds of Kher Keep 0 (0)
Creature — Kobold (0/1)

Masters Edition III (Common)
Other Versions
Legends (Common)
Kodama of the Center Tree
Kodama of the Center Tree 4Green (5)
Legendary Creature — Spirit (*/*)

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.

Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)

Betrayers of Kamigawa (Rare)
Kodama of the East Tree
Kodama of the East Tree 4GreenGreen (6)
Legendary Creature — Spirit (6/6)

Reach

Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Kodama of the North Tree
Kodama of the North Tree 2GreenGreenGreen (5)
Legendary Creature — Spirit (6/4)

Trample

Shroud (This creature can't be the target of spells or abilities.)

Champions of Kamigawa (Rare)
Kodama of the South Tree
Kodama of the South Tree 2GreenGreen (4)
Legendary Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Champions of Kamigawa (Rare)
Kodama of the West Tree
Kodama of the West Tree 2Green (3)
Legendary Creature — Spirit (3/3)

Reach

Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)

Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Kamigawa: Neon Dynasty (Mythic Rare)
Kodama's Might
Kodama's Might Green (1)
Instant — Arcane

Target creature gets +2/+2 until end of turn.

Splice onto Arcane Green (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Kodama's Reach
Kodama's Reach 2Green (3)
Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Champions of Kamigawa (Common)
Magic: The Gathering-Commander (Common)
Modern Masters (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander 2017 (Common)
Ultimate Masters (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Commander 2021 (Common)
Kamigawa: Neon Dynasty Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dominaria United Commander (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
The Lost Caverns of Ixalan Commander (Common)
Kogla and Yidaro
Kogla and Yidaro 2RedRedGreenGreen (6)
Legendary Creature — Ape Dinosaur Turtle (7/7)

When Kogla and Yidaro enters the battlefield, choose one —

• It gains trample and haste until end of turn.

• It fights target creature you don't control.

2RedGreen, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

March of the Machine (Rare)
Kogla, the Titan Ape
Kogla, the Titan Ape 3GreenGreenGreen (6)
Legendary Creature — Ape (7/6)

When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control.

Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.

1Green: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

Ikoria: Lair of Behemoths (Rare)
Koilos Roc
Koilos Roc 4Blue (5)
Creature — Bird (3/3)

Flash

Flying

When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Kokusho, the Evening Star
Kokusho, the Evening Star 4BlackBlack (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
From the Vault: Dragons (Rare)
Modern Masters (Mythic Rare)
Kolaghan Aspirant
Kolaghan Aspirant 1Red (2)
Creature — Human Warrior (2/1)

Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.

Dragons of Tarkir (Common)
Kolaghan Forerunners
Kolaghan Forerunners 2Red (3)
Creature — Human Berserker (*/3)

Trample

Kolaghan Forerunners's power is equal to the number of creatures you control.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Kolaghan Monument
Kolaghan Monument 3 (3)
Artifact

Tap: Add Black or Red.

4BlackRed: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.

Iconic Masters (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Kolaghan Skirmisher
Kolaghan Skirmisher 1Black (2)
Creature — Human Warrior (2/2)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Kolaghan Stormsinger
Kolaghan Stormsinger Red (1)
Creature — Human Shaman (1/1)

Haste

Megamorph Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.

Dragons of Tarkir (Common)
Kolaghan Warmonger
Kolaghan Warmonger 2Red (3)
Creature — Ogre Warrior (3/2)

Haste

Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Uncommon)
Kolaghan, the Storm's Fury
Kolaghan, the Storm's Fury 3BlackRed (5)
Legendary Creature — Dragon (4/5)

Flying

Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.

Dash 3BlackRed (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Kolaghan's Command
Kolaghan's Command 1BlackRed (3)
Instant

Choose two —

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan's Command deals 2 damage to any target.

Double Masters 2022 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Koll, the Forgemaster
Koll, the Forgemaster RedWhite (2)
Legendary Creature — Dwarf Warrior (2/2)

Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.

Creature tokens you control that are enchanted or equipped get +1/+1.

Kaldheim (Uncommon)
Kolvori, God of Kinship
Kolvori, God of Kinship 2GreenGreen (4)
Legendary Creature — God (2/4)

As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.

1Green, Tap: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kaldheim (Rare)
Koma, Cosmos Serpent
Koma, Cosmos Serpent 3GreenGreenBlueBlue (7)
Legendary Creature — Serpent (6/6)

This spell can't be countered.

At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.

Sacrifice another Serpent: Choose one —

• Tap target permanent. Its activated abilities can't be activated this turn.

• Koma, Cosmos Serpent gains indestructible until end of turn.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Kaldheim (Mythic Rare)
Komainu Battle Armor
Komainu Battle Armor 2Red (3)
Artifact Creature — Equipment Dog (2/2)

Menace

Equipped creature gets +2/+2 and has menace.

Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.

Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Commander (Rare)
Koma's Faithful
Koma's Faithful 2Black (3)
Creature — Elf Cleric (3/1)

Lifelink

When Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Kaldheim (Common)
Konda, Lord of Eiganjo
Konda, Lord of Eiganjo 5WhiteWhite (7)
Legendary Creature — Human Samurai (3/3)

Vigilance, indestructible

Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)

Champions of Kamigawa (Rare)
Konda's Banner
Konda's Banner 2 (2)
Legendary Artifact — Equipment

Konda's Banner can be attached only to a legendary creature.

Creatures that share a color with equipped creature get +1/+1.

Creatures that share a creature type with equipped creature get +1/+1.

Equip 2

Champions of Kamigawa (Rare)
Konda's Hatamoto
Konda's Hatamoto 1White (2)
Creature — Human Samurai (1/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

Champions of Kamigawa (Uncommon)
Kongming, "Sleeping Dragon"
Kongming, "Sleeping Dragon" 2WhiteWhite (4)
Legendary Creature — Human Advisor (2/2)

Other creatures you control get +1/+1.

Masters 25 (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Kongming's Contraptions
Kongming's Contraptions 3White (4)
Creature — Human Soldier (2/4)

Tap: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.

Portal Three Kingdoms (Rare)
Kookus
Kookus 3RedRed (5)
Creature — Djinn (3/5)

Trample

At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.

Red: Kookus gets +1/+0 until end of turn.

Visions (Rare)
Kopala, Warden of Waves
Kopala, Warden of Waves 1BlueBlue (3)
Legendary Creature — Merfolk Wizard (2/2)

Spells your opponents cast that target a Merfolk you control cost 2 more to cast.

Abilities your opponents activate that target a Merfolk you control cost 2 more to activate.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Kor Aeronaut
Kor Aeronaut WhiteWhite (2)
Creature — Kor Soldier (2/2)

Kicker 1White (You may pay an additional 1White as you cast this spell.)

Flying

When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Zendikar (Uncommon)
Kor Blademaster
Kor Blademaster 1White (2)
Creature — Kor Warrior (1/1)

Double strike

Equipped Warriors you control have double strike.

Zendikar Rising (Uncommon)
Kor Bladewhirl
Kor Bladewhirl 1White (2)
Creature — Kor Soldier Ally (2/2)

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

Battle for Zendikar (Uncommon)
Kor Cartographer
Kor Cartographer 3White (4)
Creature — Kor Scout (2/2)

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Kaldheim Commander (Common)
Other Versions
Zendikar (Common)
Duel Decks: Venser vs. Koth (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Kor Castigator
Kor Castigator 1White (2)
Creature — Kor Wizard Ally (3/1)

Kor Castigator can't be blocked by Eldrazi Scions.

Battle for Zendikar (Common)
Kor Celebrant
Kor Celebrant 2White (3)
Creature — Kor Cleric (1/4)

Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.

Zendikar Rising (Common)
Kor Chant
Kor Chant 2White (3)
Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Common)
Magic: The Gathering—Conspiracy (Common)
Kor Dirge
Kor Dirge 2Black (3)
Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Kor Duelist
Kor Duelist White (1)
Creature — Kor Soldier (1/1)

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

Game Night: Free-For-All (Uncommon)
Other Versions
Zendikar (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Kor Entanglers
Kor Entanglers 4White (5)
Creature — Kor Soldier Ally (3/4)

Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

Battle for Zendikar (Uncommon)
Kor Firewalker
Kor Firewalker WhiteWhite (2)
Creature — Kor Soldier (2/2)

Protection from red

Whenever a player casts a red spell, you may gain 1 life.

Masters 25 (Uncommon)
Other Versions
Worldwake (Uncommon)
Kor Halberd
Kor Halberd White (1)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Kor Haven
Kor Haven (0)
Legendary Land

Tap: Add Colorless.

1White, Tap: Prevent all combat damage that would be dealt by target attacking creature this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Nemesis (Rare)
Zendikar Expeditions (Mythic Rare)
Kor Hookmaster
Kor Hookmaster 2White (3)
Creature — Kor Soldier (2/2)

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Modern Masters 2017 Edition (Common)
Other Versions
Zendikar (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Duel Decks: Speed vs. Cunning (Common)
Eternal Masters (Common)
Kor Line-Slinger
Kor Line-Slinger 1White (2)
Creature — Kor Scout (0/1)

Tap: Tap target creature with power 3 or less.

Rise of the Eldrazi (Common)
Kor Outfitter
Kor Outfitter WhiteWhite (2)
Creature — Kor Soldier (2/2)

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

Game Night: Free-For-All (Common)
Other Versions
Zendikar (Common)
Kor Sanctifiers
Kor Sanctifiers 2White (3)
Creature — Kor Cleric (2/3)

Kicker White (You may pay an additional White as you cast this spell.)

When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

Commander 2015 (Common)
Other Versions
Planechase (Common)
Zendikar (Common)
Commander 2014 (Common)
Kor Scythemaster
Kor Scythemaster 2White (3)
Creature — Kor Soldier Ally (3/1)

Kor Scythemaster has first strike as long as it's attacking.

Oath of the Gatewatch (Common)
Kor Sky Climber
Kor Sky Climber 2White (3)
Creature — Kor Soldier Ally (3/2)

1White: Kor Sky Climber gains flying until end of turn.

Oath of the Gatewatch (Common)
Kor Skyfisher
Kor Skyfisher 1White (2)
Creature — Kor Soldier (2/3)

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

Jumpstart: Historic Horizons (Common)
Other Versions
Zendikar (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Modern Masters 2017 Edition (Common)
Kor Spiritdancer
Kor Spiritdancer 1White (2)
Creature — Kor Wizard (0/2)

Kor Spiritdancer gets +2/+2 for each Aura attached to it.

Whenever you cast an Aura spell, you may draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Battlebond (Rare)
Jumpstart (Rare)
Korlash, Heir to Blackblade
Korlash, Heir to Blackblade 2BlackBlack (4)
Legendary Creature — Zombie Warrior (*/*)

Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.

1Black: Regenerate Korlash.

Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.

Future Sight (Rare)
Korlessa, Scale Singer
Korlessa, Scale Singer GreenBlue (2)
Legendary Creature — Dragon Bard (1/4)

You may look at the top card of your library any time.

You may cast Dragon spells from the top of your library.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Kormus Bell
Kormus Bell 4 (4)
Artifact

All Swamps are 1/1 black creatures that are still lands.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Korozda Gorgon
Korozda Gorgon 3BlackGreen (5)
Creature — Gorgon (2/5)

Deathtouch

2, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.

Dragon's Maze (Uncommon)
Korozda Guildmage
Korozda Guildmage BlackGreen (2)
Creature — Elf Shaman (2/2)

1BlackGreen: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2BlackGreen, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

Guild Kit: Golgari (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Korozda Monitor
Korozda Monitor 2GreenGreen (4)
Creature — Lizard (3/3)

Trample

Scavenge 5GreenGreen (5GreenGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Korvold and the Noble Thief
Korvold and the Noble Thief 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

III — Exile the top three cards of target opponent's library. You may play those cards this turn.

Wilds of Eldraine (Uncommon)
Korvold, Fae-Cursed King
Korvold, Fae-Cursed King 2BlackRedGreen (5)
Legendary Creature — Dragon Noble (4/4)

Flying

Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.

Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

Throne of Eldraine (Mythic Rare)
Korvold, Gleeful Glutton
Korvold, Gleeful Glutton 5BlackRedGreen (8)
Legendary Creature — Dragon Noble (4/4)

This spell costs 1 less to cast for each card type among permanents you've sacrificed this turn.

Flying, trample, haste

Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.

Wilds of Eldraine Commander (Mythic Rare)
Kosei, Penitent Warlord
Kosei, Penitent Warlord 1GreenGreen (3)
Legendary Creature — Ogre Samurai (0/5)

As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."

Kamigawa: Neon Dynasty Commander (Rare)
Koskun Falls
Koskun Falls 2BlackBlack (4)
World Enchantment

At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Homelands (Rare)
Koskun Keep
Koskun Keep (0)
Land

Tap: Add Colorless.

1, Tap: Add Red.

2, Tap: Add Black or Green.

Homelands (Uncommon)
Koth of the Hammer
Koth of the Hammer 2RedRed (4)
Legendary Planeswalker — Koth (3)

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

−2: Add Red for each Mountain you control.

−5: You get an emblem with "Mountains you control have ‘Tap: This land deals 1 damage to any target.'"

Duel Decks: Venser vs. Koth (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Koth, Fire of Resistance
Koth, Fire of Resistance 2RedRed (4)
Legendary Planeswalker — Koth (4)

+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.

−3: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control.

−7: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."

Phyrexia: All Will Be One (Rare)
Kothophed, Soul Hoarder
Kothophed, Soul Hoarder 4BlackBlack (6)
Legendary Creature — Demon (6/6)

Flying

Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

Jumpstart 2022 (Rare)
Other Versions
Magic Origins (Rare)
Dominaria United Commander (Rare)
Koth's Courier
Koth's Courier 1RedRed (3)
Creature — Human Rogue (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Mirrodin Besieged (Common)
Kotori, Pilot Prodigy
Kotori, Pilot Prodigy 1WhiteBlue (3)
Legendary Creature — Moonfolk Pilot (2/4)

Vehicles you control have crew 2.

At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Kotose, the Silent Spider
Kotose, the Silent Spider 3BlueBlack (5)
Legendary Creature — Human Ninja (4/4)

When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

Kamigawa: Neon Dynasty (Rare)
Kozilek, Butcher of Truth
Kozilek, Butcher of Truth 10 (10)
Legendary Creature — Eldrazi (12/12)

When you cast this spell, draw four cards.

Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)

When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Double Masters 2022 (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Kozilek, the Great Distortion
Kozilek, the Great Distortion 8ColorlessColorless (10)
Legendary Creature — Eldrazi (12/12)

When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.

Menace

Discard a card with mana value X: Counter target spell with mana value X.

Commander Masters (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
Kozilek's Channeler
Kozilek's Channeler 5 (5)
Creature — Eldrazi (4/4)

Tap: Add ColorlessColorless.

Battle for Zendikar (Common)
Kozilek's Pathfinder
Kozilek's Pathfinder 6 (6)
Creature — Eldrazi (5/5)

Colorless: Target creature can't block Kozilek's Pathfinder this turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Kozilek's Predator
Kozilek's Predator 3Green (4)
Creature — Eldrazi Drone (3/3)

When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Commander Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Modern Masters 2015 Edition (Common)
Double Masters (Common)
Kozilek's Return
Kozilek's Return 2Red (3)
Instant

Devoid (This card has no color.)

Kozilek's Return deals 2 damage to each creature.

Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.

Oath of the Gatewatch (Mythic Rare)
Kozilek's Sentinel
Kozilek's Sentinel 1Red (2)
Creature — Eldrazi Drone (1/4)

Devoid (This card has no color.)

Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.

Battle for Zendikar (Common)
Kozilek's Shrieker
Kozilek's Shrieker 2Black (3)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

Colorless: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Kozilek's Translator
Kozilek's Translator 4Black (5)
Creature — Eldrazi Drone (3/5)

Devoid (This card has no color.)

Pay 1 life: Add Colorless. Activate only once each turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Kragma Butcher
Kragma Butcher 2Red (3)
Creature — Minotaur Warrior (2/3)

Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.

Born of the Gods (Common)
Kragma Warcaller
Kragma Warcaller 3BlackRed (5)
Creature — Minotaur Warrior (2/3)

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

Theros (Uncommon)
Kraken Hatchling
Kraken Hatchling Blue (1)
Creature — Kraken (0/4)

Jumpstart: Historic Horizons (Common)
Other Versions
Zendikar (Common)
Magic 2013 (Common)
Modern Masters 2017 Edition (Common)
Battlebond (Common)
Kraken of the Straits
Kraken of the Straits 5BlueBlue (7)
Creature — Kraken (6/6)

Creatures with power less than the number of Islands you control can't block Kraken of the Straits.

Born of the Gods (Uncommon)
Kraken's Eye
Kraken's Eye 2 (2)
Artifact

Whenever a player casts a blue spell, you may gain 1 life.

Magic 2012 (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Darksteel (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Krakilin
Krakilin Variable ColorlessGreenGreen (2)
Creature — Beast (0/0)

Krakilin enters the battlefield with X +1/+1 counters on it.

1Green: Regenerate Krakilin.

Tempest Remastered (Rare)
Other Versions
Tempest (Uncommon)
Krallenhorde Howler
Krallenhorde Howler (0)
Creature — Werewolf (3/3)

Creature spells you cast cost 1 less to cast.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Krallenhorde Killer
Krallenhorde Killer (0)
Creature — Werewolf (2/2)

3Green: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

Dark Ascension (Rare)
Krallenhorde Wantons
Krallenhorde Wantons (0)
Creature — Werewolf (7/7)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.

Innistrad (Common)
Kranioceros
Kranioceros 4Red (5)
Creature — Beast (5/2)

1White: Kranioceros gets +0/+3 until end of turn.

Conflux (Common)
Krark, the Thumbless
Krark, the Thumbless 1Red (2)
Legendary Creature — Goblin Wizard (2/2)

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
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